That was a turning point in human history. The century of world wars and scientific discoveries, the collapse of empires and the splitting of the atom, tyranny and democracy, the great depression and rapid industrialization, spaceflight and medical breakthroughs, rock music and high technology.
Electricity, TV and refrigerator appeared in every home, many became owners of cars and later of personal computers. That's when people sat down for computer video games, forgetting about the desktops...
Okay, not like this. If that were true, Gikachu would be happy to finish the current article and start a new one about how Doom 2 and Civilization were killed. But - no, nothing like that! Like everything else, board games have also gone through a period of rapid development. In the industry, there was the same rise, as in, for example, the cinema. Or in music.
Here were ancient board games, chess, backgammon and other abstractions, dice games, classic card games... Nothing has changed for centuries. And all of a sudden, bang - "Monopoly", an unprecedented economic walk on dice. Before we had time to play "Monopoly", as another left-up: "Colonizers" - an economic strategy with a bunch of revolutionary mechanics.
Those who passed "Diablo", and then fell in "StarCraft" and "Heroes of Might and Magic III", could not notice it. Although that same missed Magic: The Gathering will take those computer gamers by the gills in the next decade.
Contemporary history of board games.
Countdown can start with the famous "Monopoly", published in 1935. During the Great Depression, unemployed heating installer Charles Darrow made a real feat. And let the evil tongues say that Darrow alloy someone else's game "Landowners", it was "Monopoly" gave a powerful impetus to the development of board games.